
"The Gray Death" SHD-GD
- Tonnage: 55
 - Engine: 275 XL
 - Top Speed: 81 kph
 - Max Engine Rating: 360
 - Torso Movement:
 - 90 degrees to each side.
 - 30 degrees up and down.
 - Arm Movement:
 - 35 degrees to each side.
 - 30 degrees up and down.
 - Armor: 336 (Standard)
 - Internal Structure: Endo-Steel
 - Weapons & Equipment:
 - Head: SRM 2
 - Left Arm: Medium Laser x2
 - Left Torso: AC/10, Jump Jet, AC/10 Ammo
 - Center Torso: Engine, Jump Jet, SRM Ammo
 - Right Torso: LRM 5, Double Heat Sink, Jump Jet, LRM Ammo, AC/10 Ammo
 - Right Arm: Medium Laser x2, Double Heat Sink
 - Hardpoints:
 - Head: 1 Missile
 - Left Arm: 2 Energy
 - Left Torso: 1 Ballistic, 1 AMS
 - Right Torso: 1 Missile
 - Right Arm: 2 Energy
 - Heat Sinks: 13 Double
 - Jump Jets: 3 (4 Max)
 - ECM Capable?: No
 - Module Slots:
 - Mech: 1
 - Consumable: 2
 - Weapon: 2
 - Movement Archetype: Medium
 - Quirks:
 - Turn Rate +5%
 - Torso Turn Rate (Yaw) +25%
 - Laser Duration -7.5%
 - 
30%
     C-Bill Bonus 
 
"Pirates' Bane" LCT-PB
- Tonnage: 20
 - Engine: 190 XL
 - Top Speed: 153.9 kph
 - Max Engine Rating: 190
 - Torso Movement:
 - 120 degrees to each side.
 - 20 degrees up and down.
 - Arm Movement:
 - 0 degrees to each side.
 - 60 degrees up and down.
 - Armor: 128(Standard)
 - Internal Structure: Endo-Steel
 - Weapons & Equipment:
 - Left Torso: Small Laser x2, Guardian ECM Suite, Double Heat Sink, Machine Gun Ammo (1/2 ton)
 - Center Torso: Engine, Machine Gun x2
 - Right Torso: Small Laser x2, Double Heat Sink x2, Machine Gun Ammo
 - Hardpoints:
 - Left Torso: 2 Energy, 1 ECM
 - Center Torso: 2 Ballistic
 - Right Torso: 2 Energy, 1 AMS
 - Heat Sinks: 10 Double
 - Jump Jets: 0 (0 Max)
 - ECM Capable?: Yes
 - Module Slots:
 - Mech: 2
 - Consumable: 2
 - Weapon: 3
 - Movement Archetype: Tiny
 - Quirks:
 - Acceleration Rate +25%
 - Deceleration Rate +50%
 - Armor Strength (LA) +50%
 - Armor Strength (RA) +50%
 - Additional Structure (LL) +8
 - Additional Structure (RL) +8
 - Ballistic Range +10%
 - Energy Range +10%
 - Energy Cooldown +10%
 - Machine Gun Range +10%
 - Small Laser Range +10%
 - Small Laser Cooldown +10%
 - 30% C-Bill Bonus
 


